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I spent the last couple of days making a short puzzle game about piecing your life together. It's based on my feelings and recent events in my life so I don't know how other people will take it...
I tried to make it fun and cute and I hope you will have fun 5 minutes with it!
Happy Valentine's Day! :*
Hug Me I'm Cold was frontpaged for many days and so many people played it and liked it, it blows my mind!
I'm sorry I made you all cry.
I don't know how these invisible ninjas got into your rooms and started cutting onions like crazy. I hope that didn't ruin your day.
Thank you all Newgrounders for all the love you gave my game and for the time you took to write your reviews. It helped me. I'm super happy many people around the world understand/share my feelings. I don't feel so alone anymore.
What's strange for me is that I expected people to hate it.
I just tried to express my feelings, not in a very good way, with my limited vocabulary and my terrible drawing skills. I thought the only award my game could get is the Underdog of the Week or the Turd of the Week.
It's a very strange 2017 for me so far.
I hope you all have a good year ahead of you!
I made a special story game for New Year's! :D
And it's super embarassing for me since it's got some talk about dating in it...
I was hitchhiking in Ireland and I had a crazy experience in Kinsale and I just had to make a short game about it! :D And the town of Kinsale approves it!
Learning Twine is really easy. It's been fun making my first game there! Definitely an experience I recommend :)
So I'm making a text-based cyberpunk game where the ending IS NOT:
1) AI turns evil, takes over the world
2) Character X turns out to be an AI
3) Corporations fall, the world is free
How radical is that? :o
Here's a city I made and I'm extremely proud of it! :D
I made a small, short and very cruel game, just for you if you hate yourself!
You play as a guy with eggplant for a hat, and you can unlock other weird things that got to my head when drawing.
And it has an ending so there's that, kind of a personal one but if I'm not putting my heart into it then it's not really interesting :)
Here we meet again!
It's exactly 6 months after I released You Have 8 Bricks, my little love letter to flash games I grew up with.
If you want to see what a katharthic post looks like, here's the postmortem!
Thanks for coming! :)
It turns out you can finish an old project because it's constantly bugging you and the feeling of abandoning a done (but shitty) game is terrible. So I spent a lot of time improving it, made sounds myself, mastered stock music and learnt how to make passable art.
I made a little calculation- it took 26 months to make it, it's linear, takes between 20 to 320 seconds to beat, that means every second of gameplay is worth somewhere between 3 and 39 days of development :O
I hope you like it and I'm quite glad to be posting something on Newgrounds again! Seeing as it's the place I grew up on and that inspired me to do amazing stuff. I like to think of this short game as a love letter to the golden age of flash games.
I hope you have a good day!
This is the game, it's a short, intense tower climber (tell me what you think ! ):
You Have 8 Bricks (aka Pitful of Squares, You Have 9 Bricks, Last Brick in the Wall, Bunny Tower, The Pit And I, Starling Tower)
Yep it's here!
It's quite a long game, combining avoiding, shooting and running away from the big guy behind you.
If you want to spend a fun couple of minutes and don't want to get epilepsy, I'd suggest it.
Really nothing more to say, play!
It's a simple puzzle/logic game I made to take a break from creating Pleiades 2 (animating is painful).
Atmospheric, difficult, monochrome would be the things I'd say about The End
Coding a lot of lines and trying to learn new things helped to get through the winter. :P